Skip to main content

Reality bites: nothing can stop Facebook's Oculus buyout now

Reality bites: nothing can stop Facebook's Oculus buyout now

Facebook's takeover of virtual reality firm Oculus appears to have won approval from anti-trust regulators in the United States, or at the very least successfully avoided opposition.

The US. Department of Justice and Federal Trade Commission had been given 30 days to request more information about the deal, which puts the Oculus Rift in Facebook's hands, or register disapproval.

Facebook had asked the FTC for early clearance, which was granted, meaning there likely won't be any more hurdles barring the imminent $2 billion (around £1.19bn, AU$2.1bn) takeover.

For consumers, the news effectively kills any lingering hope of a Facebook-free Oculus Rift experience, whether they like it or not.

Kickstarter kick-off

The buyout has so far proved unpopular among the army of Kickstarter backers who kicked in $2.4 million (around £1.43m, AU$2.6m) to to help Oculus reach its funding goal. Some of them demanded their money back.

The purchase received a mixed reaction from the gaming community. The creator of Minecraft has nixed a version of the game for the Rift, claiming he finds Facebook "creepy."

On the flip side, since the buyout, developers are flocking to pick up the second development kit, perhaps under the impression that Facebook's vast resources give Oculus a better shot at making the grade.

Regardless of all that, there seems to be little to stop Facebook slapping its vision for the future of virtual reality all over Oculus and its promising headset.








Comments

Popular posts from this blog

Microsoft profits fall despite consumer, business line sales increases

Microsoft's Q3 2014 revenue remained flat at $20.4 billion (about £12.1b, AU$22b), compared with $20.49 billion (about £12.4b, AU$22.5b), in revenue during the same quarter last year. Operating income during the quarter decreased 9% to $6.9 billion (about £4.1b, AU$7.45b), during Q3, despite a decrease in operating expenses of $500 million (about £297m, AU$540m). Microsoft's net income during Q3 2014 decreased 8% from $6.1 billion (about £3.6b, AU$6.6b) to $5.6 billion (about £3.3b, AU$6.05b), compared with last year. The declines were partly the result of a $1.66 billion lift from deferred revenue in the comparable quarter last year, according to The New York Times . The deferred revenue was related to promotional offers Microsoft extended to customers buying new versions of Windows, Office and other products. Without that money, Microsoft's revenue grew 8% and net income grew 5%. "This quarter's results demonstrate the strength of our business, as well as the op...

Blip: These people playing giant Tetris on a skyscraper are really bad at Tetris

We hope that any Tetris Syndrome sufferers kept well away from Philadelphia on the weekend, else they'd have come face to face with a Godzilla-size version of the block-dropping puzzler. The super-sized game was played out on a 29-floor skyscraper in Philadelphia, displayed using hundreds of LED lights as players controlled the fate of each tetrimino with a joystick. The organisers hoped it would make people ponder on the potential of technology. For us, it just confirmed that a lot of people suck at Tetris. More blips! Blip, blip , blip The worst video game of all time is about to rise again Guess what happens when you hit an HTC One M8 with a hammer Miley Cyrus, rest assured: Apple's going to make its Emoji more ethnically diverse YouTube : www.youtube.com/watch?v=UCwhwZRMm5Q

Updated: PS4 vs Xbox One: which is better?

Introduction and design Update: We retooled our PS4 vs Xbox One comparison with a focus on specs, graphics performance, new games and firmware updates. We're almost six months into the next-generation of video games and PS4 and Xbox One sales numbers have surpassed a combined 10 million without a clear winner. Both Sony and Microsoft claim to have the advantage in powering gamers through the next decade. To see if that's true, our Xbox One vs PS4 comparison requires an update. GDC 2014 taught us that Sony is preparing for a virtual reality future with its Project Morpheus headset. It's shaping up to be a real challenger to Oculus Rift with a 2015 release date. Xbox One gamers finally received Titanfall , a next-gen exclusive courtesy of ex-Call of Duty developers. It came out in late March and Xbox Live subscribers haven't stopped playing since. We're not at a point where Xbox One and PS4 price drops mean that the average gamer can afford both, so it's imp...