The original Nvidia Shield was a neat way of getting PC gaming onto a handheld and, although it didn't quite set the world alight, it looks as though Nvidia is determined to push ahead with a sequel. A new Shield device has been spotted being tested over at AnTuTu . This one runs a meaty 2.5GHz K1 processor with 4GB of RAM and a Kepler graphics unit. The resolution of this Shield is 1440 x 810 pixels, while the original sits at 1280 x 720. As G for Games points out, it's possible that the extra height is to accommodate the Android nav bar. Finally, it looks like the Shield 2 will arrive running Android 4.2.2 KitKat and will have a 0.3MP front-facing camera. All in all it sounds decent, but we hope it looks a bit sleeker than the original. And a global release would be nice too, yeah? We've been wrapping our hands around the Shield, and this is what we think
For a lot of people, Watch Dogs is the true herald of next-gen gaming. At E3 2012 there was a feeling that the console generation had run its course, but when Ubisoft teased its open-world hacktopia many of you sat up and got excited. And for good reason - this actually felt like something new . But it wasn't just about the graphics or how big Ubi's version of a hyperconnected Chicago was. There was something fascinating about a game where your most powerful weapon was your smartphone, where you wouldn't just roam the city but control it. What's more, there was something awfully real about it all. Ubisoft's intention was to make something that was authentic, enjoyable to play, and also served as a comment on how smart cities could come back to bite their creators. "Everything we've done was based on reality," says Thomas Geffroyd, the game's content director. "Everything you do in the game is feasible in one way or another." You only nee...